duckstation opengl vs vulkan. 3fps (averaged over three passes) for DirectX eleven amount to our averages, with the low overall performance at 41. duckstation opengl vs vulkan

 
3fps (averaged over three passes) for DirectX eleven amount to our averages, with the low overall performance at 41duckstation opengl vs vulkan  Set the Rendering Resolution to 2x or 3x

As we’ve mentioned before, Citra is heading into the modern age. The following cores are compatible with both (some of them might work better with a peculiar driver depending on your gpu though), so they’ll try to use your current driver : duckstation. (D3D11, D3D12, OpenGL, Vulkan) and software rendering Upscaling, texture filtering, and true colour (24-bit) in hardware renderers PGXP for geometry precision. Use D3D or OpenGL or Vulkan for Exclusive mode. 9. ┃ ┃ ┣ 🧩 Name_option. ⇒ OpenGL OpenGL, Vulkan Vulkan. 7. See here for a guide from the app developer specific to the Odin. OpenGL ES is still supported on Android, but is no longer under active feature development. The two API choices for an Android mobile developer are either OpenGL ES or Vulkan, so it is a useful exercise to start by comparing the two APIs to see where the major differences lie. Anyway, this was a simple question about enabling bilinear filtering (a very basic feature), hope you guys understand. OpenGL is primarily focused on software, and C code runs on most modern platforms that are compatible with it. Both APIs have their own set of pros and cons, and choosing between them. Intel Graphics supports a wide range of APIs. It only really does #3. Vulkan really has four main advantages in terms of run-time behavior: Lower CPU load. The software is written in C++17, and follows the CppCoreGuidlines and FOSS Best Practices. Vulkan CS's, like OpenGL's CS's, are intended to be used for one thing: to support graphics operations. . This is actually why the performance difference between OpenGL and Vulkan is so large, in addition to driver optimizations beyond that. While it does seem to have a GUI now, and have save state and fastforward/rewind; There is still no graphic enhancements (like raising render resolution). “A lot of people were asking for a Vulkan renderer and courtesy of Stenzek it is finally here,” the PCSX2 devs say in a tweet. 27,062 47 31. I guess the hype for the android version comes from the fact that the PC version of Duckstation beats other PS1 emulators. You can remap the OpenGL range to the Vulkan range fairly easily with: gl_Position. Stars - the number of stars that a project has on GitHub. Use D3D or OpenGL for Hybrid mode. That microstutter would give me an aneurysm. In my opinion, if you are completely new for GPU programming, you. DX12: It is a low-level, high-performance graphics API. • 2 mo. And ran each game with OpenGL and Vulkan. OpenGL is mainly for really old PCs like over a decade. 1, presentada a finales de 2018 añade mejoras importantes como el soporte de HLSL, que es la alternativa de DirectX 12 a la gestión de operaciones de shaders sin necesidad de precompilación, mejor compatibilidad con DirectX 12 (a sus muchas subrutinas a parte de los gráficos), soporte explicito para sistemas. To get another analogy consider "Assembly vs C++" for now. I can't stand touch controls. DuckStation. It came out in February, 2016. A Brief Overview of the Vulkan API. Yeah, I don’t have the DuckStation option on the drop down list for some reason. Although other API suites are available, including Vulkan and OpenGL, almost every successful game of the past two decades uses or supports. DX12 and this latest league imo is the best performing POE I have. 01011001 Banned. Poco X3 Pro with Android 12 or 11 NGK Kernel 692 Mhz GPU Vulkan is better that it Aethersx2 Star Wars revenge of the sith 3x 1080 with opengl 50 but Vulkan constant 60fps. Vulkan vs DX12 vs Opengl. The chad Vulkan vs the virgin OpenGL. OpenGL is similar to DirectX up to version 11, but controlled by an open. e. Linhas do tempo na descrição / Timestamps in description. Duckstation's biggest contribution may actually be to mobile. The reason I use D3D12 instead of Vulkan, ist because - driver support, especially on Intel, is way better on D3D12 - runs better on older Nvidia hardware (maybe also a driver issue) - HLSL shader just work - I could port to UWP and run on XBox potentially (they support only D3D11 currently)I haven't used this emulator in a while but in Yuzu's " Project Hades " a lot of things changed in the graphic department so as of now, which api backend is the best choice for me in the latest version of Yuzu, OpenGL or Vulkan ? This is my system specs: [CPU]: Intel Core i7-4790K 4. Fast PlayStation 1 emulator for x86-64/AArch32/AArch64. Just got into emulation on my phone. After months of demand, PCSX2 has gotten itself a Vulkan renderer. With old hardware you use DirectX9 or OpenGL 3, or OpenGL ES 2. If you like this type of content, please support my wo. It's really going to depend on the emulator and whether or not they optimized their code for vulkan. . Download DuckStation for free. it runs faster, but only works on newer hardware (last 7 years or so), though you probably shouldn't be playing rpcs3 on anything older than that anyway. DuckStation is a PS1 Emulator aiming for the best accuracy and game support. 1. Vulkan: It is a low-overhead, cross-platform 3D graphics and computes API that provides high-efficiency, predictable performance. If you're not an experienced graphics programmer, you shouldn't even consider Vulkan. i am using ryzon 5-6300 and RX6600 GPU, playing persona 4 golden on yuzu and the app set default by openGL. Cross platform, non-vendor-specific, supports many types of hardware from multi core CPU to GPU to FPGA. And be sure to use with vulkan video driver, it's a lot faster. You should use Vulkan in general, and OpenGL if you encounter issues. 2. 42K views 1 year ago. 2 Fork has significant modifications for enhancements as well as Vulkan renderer support. 1-1. OpenGL ES vs. Vulkan requires the right hand NDC space compared to GL that requires the left hand. One of the main draws of Basemark GPU is its support for multiple graphical APIs, shipping with support for OpenGL, OpenGL ES and Vulkan while promising. Since ePSXe added support for most PCSX-R exclusive plugins with 2. Coupled with easier extensibility and cross-platform support, I think Vulkan is the clear choice (I use both, because I'm a masochist). Infinite Dreams showcases their “Sky Force Reloaded” game title in two different builds on Android: on the right hand-side you can see the version running OpenGL ES and on the left hand-side the version running Vulkan. OpenCL can make use of code written for it in C or C++ which, despite naming similarities, do have some distinct differences. w) / 2. Plus, OpenGL performs very well on NVidia drivers, even outperforming D3D12 in some situations. OpenGL implementations exist for a wide variety of platforms. The same with pppspp god of war Sparta Vulkan 6-7X full speed 55-60fps with standard drops. The ExecuteBundle function can only be called on a direct. OpenGL does tend to perform better afaik, but DX11 is better if you are GPU limited. That’s great to hear!! That’s a good portion of games to play lol. Allows you to internally upscale the resolution 4. Genshin Impact almost 60fps Avg 58 fps. 1GHz upto 4GHz at times confirming the point above. yabasanshiro. DuckStation Git (2023/11/23) is compiled. 42K views 1 year ago. z = (gl_Position. Due to its lack of support for Vulkan, the only option on this laptop for hardware-based rendering on Windows in the past was Beetle PSX HW with OpenGL driver. For hardware-rendered cores (Dreamcast or N64, for example), you need to use the same driver as their renderer, as they can't pass their framebuffer to a context created with another driver (e. OpenGL®. Leading game engines such as Unreal Engine 4, Unity, and CryEngine have full Vulkan support. high degree of compatibility2. I've decided that Swanstation is the only PSX emulator people need in retroarch unless they are running on ARM or something. g. 1% are a better representations of a software's performance smoothness. With the ability to play nearly every playstation game ever created and unique settings and options to optimize the way. There also some audio crackling and popping sound with this setting. A modern graphics API like Vulkan is. Sometimes referred to as. If you want to learn more about this, check the link to the. According to Khronos, they are "complementary". 2022년부터 플레이스테이션 에뮬레이터 DuckStation 개발자인 Stanzek의 기여도가 상당히 높아지면서 크게 변했다. i experienced a lot of screen frozen, not the game is frozen. Possibly the app had an update earlier maybe that was it. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. Vulkan support is also becoming a standard feature across many emulators, such as Dolphin, Ryujinx, RPCS3, yuzu, and many others. 125. Once in Documents, click DuckStation . DuckStation is an simulator/emulator of the Sony PlayStation(TM) / PSX / PS1 console, focusing on playability, speed, and long-term maintainability. Vulkan – for the most part – does handle Switch emulation on Deck remarkably better than OpenGL. Use vulkan driver for this two emulator. txt","contentType. I can't. $ sudo apt install nvidia-graphics-drivers-396 nvidia-settings vulkan vulkan-utils. so maybe it is worth using. 106. After the upgrade, the OpenGL driver stopped working, and it displayed the error…Duckstation dont have 1+ second of audio delay like epsxe Turning down the audio latency to low will make it run less smoother. You can design a renderer around OpenGL that will be pretty much just as fast as Vulkan, and if you're not an experienced Vulkan dev, maybe even faster (Vulkan won't hold your hand, it's easy to make a slow renderer if you don't know what you're doing). AMD cards especially used to excel at. Duckstation is a complete PSX emulator that uses a myriad of features to compete with other top emulation programs. Menggunakan Vulkan dapat menghasilkan frekuensi gambar yang jauh lebih tinggi untuk banyak game, tetapi DirectX 12 cenderung memberikan pengalaman yang lebih stabil. Other features include: CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64) Hardware (D3D11, OpenGL, Vulkan) and software renderingBeetle PSX emulates a popular 32bit game console released in the mid '90s. Try the Hardware (D3D11) option for even older GPUs. github/ISSUE_TEMPLATE/bug_report. Mednafen runs fine but has weird dots all over the screen when using OpenGL. ePSXe worked, but I couldn't get my controller working on it. realitythreek. You're not wrong, but PCSX rearmed is a fork of a fork. Despite the ridiculous tagline, Vulkan is not trying to compete with OpenCL. But if it doesn't OpenGL will be better. Desmume also has more options for controls when you rotate the screens. . Alternatively, Vulkan is to OpenGL as. Graphics: Nvidia GeForce GTX 1060 G6B. 3 specification was released today, incorporating and mandating proven, developer-requested. It is also less prone to have some weird glitches on textures and geometry. The two recommended plugin emulators are PCSX-R and ePSXe. jcchg • 4 yr. OGL works great on Nvidia, but it's old. The goal is to be as accurate as possible while. And that's on an old ass computer that would literally drop to 20. Knowing your GPU, performance is not really an issue for you. Via the file retroarch-core-options. Please make sure that when your question is answered, change your. - Nesse vídeo mostro um comparativo de desempenho das APIs OpenGL e Vulkan no emulador Ryujinx 1. Recent commits have higher weight than older. Going into the display settings, changing the renderer from Hardware (Vulkan) to Hardware (OpenGL), and then resetting the emulator fixed it for me. RogueStargun said: ↑. SwanStation includes hardware rendering (OpenGL, Vulkan and D3D11), upscaling and 24-bit color and a 64-bit dynarec. Puedes apoyar el canal convirtiéndote en Miembro Oficial:Intro01:38 Opciones EPSXE09. The color changes depending on the on-screen content. If you're looking for standalone emulators, duckstation covers PSX and simple64 covers N64. • 25 days ago. The initial version of OpenGL was released in 1992, whereas Vulkan’s first version was released in 2016. Ryujinx Version 1. With The Talos Principle at 4K, the Direct3D 11 renderer remained faster than OpenGL and Vulkan. Vulkan. Dio. RAM: 16GB. My Duckstation Emulator settings are listed below. You can't use "shader Caches" in Vulkan backend. 0) and above. just the screen. . It performs better than OpenGL in a lot of cases on similar blending levels so it should make a couple of harder to run games much easier to play! Thanks Sten!". Here's a DuckStation guide for those who are unfamiliar with the emulator. The AppImages require a distribution equivalent to Ubuntu 22. As I understand it is widely used in academia and scientific computing. Set the Display Resolution to match the Rendering. It's hard to do a comparison right. The input lag with my dualshock 4 is horrible. My gameplay feels smooth!I realized I flinched playing the game expecting lag and FPS drops, which never came. A lot of games run better on duckstation. The emulators are also available in the Flatpak store. 99. Hey, chiming in because I just finished a SotN playthrough 3 or 4 nightly DuckStation builds ago, and the map was visible with no issues then. by Hilbert Hagedoorn on Nov 18, 2020. Su última versión, Vulkan 1. Use Vulkan’s compute shaders when you need to do computations that feed rendering processes. DX12/vulkan will not likely replace DX11/gl4. Some advantages of Vulkan over OpenGL include the following: a) The API intends to generate command buffers across many threads and process them simultaneously to a command pipeline. At least though Vulkan is still showing much more promise. Ultimate. a GPU capable of OpenGL 3. The sim sometimes crashes, without any indication. 0 (or Vulkan 1. In general this is the best profile to use. I switched back to dx11 this league cause i kept getting random glitches and CTD with vulkan and dx12. You need to use. From France with love. Poco X3 Pro with Android 12 or 11 NGK Kernel 692 Mhz GPU Vulkan is better that it Aethersx2 Star Wars revenge of the sith 3x 1080 with opengl 50 but Vulkan constant 60fps. 1. I went from 30 fps in hideout to a stable 60. CPU: AMD Ryzen 7 5800X 8 Core Processor 3. Best Duckstation settings for RP3+. The issue is probably your CPU if you have performance issues. They also included this screenshot: The work done by Connor 'stenzek' McLaughlin (known for the likes of the DuckStation PS1 emulator) can be seen in the merged Pull Request on. Accessing to options. The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives. OpenGL is on life support, it's a fallback. So as long as it doesn't kill performance, OpenGL is the better choice. 0. Read the full article. Only RPCS3 with anything newer than build 0. OpenGL yang kita kenal selama ini ternyata pada awalnya didesain untuk single-core cpu, alias cpu ber-inti tunggal. 1 or OpenGL 4. Ultimate. Below are the top 6 differences between OpenGL vs Vulkan: ADVERTISEMENT Popular Course in this category OpenGL - 4 Courses in 1 Key Difference Between OpenGL vs. At least though Vulkan is still showing. are abandonware so any post seeking help of these emulator will be removed because there are better options (listed in the post above). Thank you mods for adding some more details to the thread title :) Last edited: Feb 1, 2022. Growth - month over month growth in stars. XB360/XBOne) DOWNLOAD DuckStation 0. Vulkan is a low-overhead, cross-platform 3D graphics and computing API. Vulkan is a low-level low-overhead, cross-platform API and open standard for 3D graphics and computing. * DX11 would be a bit faster if you're GPU limited. “It performs better than OpenGL in a lot of cases on similar. The choice between OpenGL and DirectX in games isn't as common as it once was, but you. exe. That said, unless there's some issues, vulkan is generally considered to be the recommended default. Where you are given the option to choose, DirectX, particularly the newest versions, is likely to provide a better overall gaming experience than OpenGL. If you installed DuckStation from another source or distribution (e. r/EmulationOnAndroid. OpenGL 3. x any time soon. Image of my Retroid Launcher PSX options. Vulkan – for the most part – does handle Switch emulation on Deck remarkably better than OpenGL. Studio Director & Global Head of Prod. {"payload":{"allShortcutsEnabled":false,"fileTree":{". Inside this bios folder is where you need to place inside “. i happened a lot when change from this area to another or load game. The pros and cons of each API will be discussed. The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives. If you want to learn more about this, check the link to the. OpenGL with GLFW isn't too hard to learn with tutorials I think. Nvidia has solid OpenGL drivers. The new graphics libraries require a LOT more work to set up, and while they can offer more performance when well architected, for many solutions it is still more efficient to use the previous Gen API. apparently, some people still have stutters with Ubershaders on OGL and Vulkan, and D3D seems to fix that. Ultimate. Because there is a lot of work to do to make a good reliable game engine. DuckStation is free, open-source, and has a lot of modern emulation features and fixes. Vulkan and DirectX 12 reduce that overhead, which means more objects, textures and effects can be drawn to the screen. I thought that is what was going on. For the hardware renderers, a GPU capable of OpenGL 3. Stars - the number of stars that a project has on GitHub. Click Clear data. Thank you. It's not only somewhat slower but also broken visually for most games. There's even a libretro core. However, extensions typically don't come with a deployment timeline or a guarantee of which devices will support them. [GPU]: EVGA GeForce GTX 970 Superclocked ACX 2. 20 18 comments Best Add a Comment Dangerous_Tangelo_74 • 1 yr. First, it may be. With an Nvidia GPU, DirectX 11 runs around eight percent faster than Vulkan. It is an older, pre-Vulkan API, slower than Vulkan but with better compatibility. Black the same setting's runs perfectly . RetroArch 32bit should be the default playstation emulator instead of Duckstation in Retroid. Go to game settings. Next to "Cookies and other site data" and "Cached images and files," check the boxes. That is why switching from OpenGL to Vulkan has less performance benefit (and some cases, even a performance drop). January 21, 2017 06:19 PM. 3. . Please let me know in the comments! OpenGL is the most stable option, Vulkan the most efficient. ago. Sometimes referred to as "Beetle PSX. [deleted]Stars - the number of stars that a project has on GitHub. If you're having difficulties with the emulator, you can just check the guide right below:At one time Vulkan was recommended for AMD cards and OpenGL was for Nvidia. If you're looking for standalone emulators, duckstation covers PSX and simple64 covers N64. ago Vulkan runs on Windows, Linux, Android and even MacOS and iOS (via MoltenVK) so it is very portable. Notable features are: PBP and CHD support, software renderer resolution upscaling, Vulkan and OpenGL renderers, high-resolution texture replacement, and dynamic recompilers for increased performance由于我的微星测试软件录屏忘记开帧率和最低帧这些细致选项,但之前是开了的,所以我综合我游戏内反复自己对比来说说自己的感受 针对20系列N卡来说,vulkan和DX12各有优势,vulkan现在版本的最高帧数比dx12高,但是帧率比dx12低,最低帧比dx12高,所以有些场. x any time soon. Also, stable 5. D3D12: 67-116 fps on title screen, 76-85 in-game. 3D Vision and geo-11 fix for DuckStation, a PlayStation emulator. 88. I try to keep the first post as up to date as possible. Digital image processing (such as upscaling, motion smoothing and edge smoothing etc. Welcome to r/emulators, please make sure you read the pinned post Emulators 101 before posting a problem, you should know, EPSX, ZNES, etc. Su última versión, Vulkan 1. Unlike Vulkan, which is designed to be hardware-agnostic, DirectX is tailored specifically for the hardware found on most PCs, including graphics cards from. I can confidently say after testing that the new Vulkan backend has significantly higher compatibility than the existing backends. But that was also a long time ago. Performance and may vary on which. Whereas CUDA uses the graphics card for a co-processor, OpenCL will pass off the information entirely, using the graphics card more as a separate general purpose peer processor. You can configure various options in two different ways. OpenGL vs Vulkan -. I saw this video and immediately downloaded the PoE patch to try Vulkan. As well, it meets modern multi threading needs, which OpenGL wasn’t designed for back in 1997 when CPUs were all single threaded (mostly). cfg: ┣ 📁 recalbox. . IT Management. I believe there's still MoltenGL if you want to stick with OPENGL but unfortunately is for OpenGL ES 2. Other features include: CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64) Hardware (D3D11, OpenGL, Vulkan) and software renderingDirectX is a proprietary graphics API developed by Microsoft for use on the Windows operating system. Most benchmark tests put Vulkan ahead slightly on frame rates, but with more. I guess this is due to a crappy OpenCL tool chain on. But SFML is a good starting point too, perhaps a better one actually. Nearly all the fancy techniques you can use in Vulkan are possible in GL too, you just have to dive into the deep end (which is still shallower than Vulkan). It's a performance benefit :) I noticed better visuals in ppsspp with vulkan and it's not a very demanding emulator so you can use vulkan, plus you got a powerful chip. 1/OpenGL ES 3. Compatible with Vulkan, Direct3D 10/11/12, OpenGL Core, WiiU and Metal renderers. DuckStation has a lot more options including support for Software Renderer, Open GL/D3D/Vulkan, PGXP, a better interface, and of course the fact that it's actively developed is an additional plus. It doesn't really support it. We have used some of these posts to build our list of alternatives and similar projects. 23-14088 stops giving me a render output. 4x or 5x and the game is unplayable. The Vulkan API generally delivers a fast experience but might not deliver the best experience for all games. Both APIs have their own set of pros and. and pcsx2 ran at full speed with the new Vulkan renderer in all games, including R&C, but it crashes with certain visual effects. 2. NVIDIA on Linux. Other features include: CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64) Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering; Upscaling, texture filtering, and true colour (24-bit) in hardware renderersTry changing the graphics renderer from OpenGL to Vulkan, for one. I thought Duckstation had that. if you want to use OpenGL with internal resolution scaling for 3D games it's better to use Desmume. Use OpenCL for compute tasks. Use OpenGL or Vulkan for Exclusive mode. For beetle-psx vs duckstation, AFAIK beetle-psx's vulkan renderer is relatively comparable to duckstation, but beetle-psx's OpenGL renderer is significantly buggier. It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU. API Performance: Vulkan vs OpenGL vs DirectX12. The default emulation profile is Glide64-Accurate. It is designed to take advantage of multiple CPU cores by allowing for multi-threaded command buffer generation and execution. 2 projects | /r/PERSoNA | 22 May 2023. Stenzek is the author of Duckstation, and started first with the Dolphin team. The pros and cons of each API will be discussed. 1. As you may know as a POE player, there's a lot of shit that happens in a single second. Duckstation development is considered finished as the developer is moving to continue projects for PCSX2 PS2 emulator program. Software renderer internal resolution upscaling, implemented by simias;The first option shows the Renderer you can use on Duckstation. I once experienced some hard flashing lights during Sirus once but other than that no difference for me. Hey guys I didn't know that Aethersx2 could do this, Backwards compatibility is real. The github repository is now in read-only mode AKA closed, as you see here. CPU EXECUTION MODE psx. On Resident Evil 4 Wii Edition, I’m getting a static line running the width at of the bottom of the screen. 3. Snowblind Engine games (Baldur's Gate: Dark Alliance, Champions of Norrath) can be >50% faster in some scenes). I don't know why this happens. . Writing on Twitter the official account said: "A lot of people were asking for a Vulkan renderer and courtesy of Stenzek (Duckstation) it is finally here! It performs. 80 GHz 7nmGPU: NVIDIA GeForce RTX 3060 Ti 8GB 8nmMBO: ASRock B550M Steel Legend (AM4)RAM: G. This often happens with configurations where one has automatic updates. Activity is a relative number indicating how actively a project is being developed. Due to its lack of support for Vulkan, the only option on this laptop for hardware-based rendering on Windows in the past was Beetle PSX HW with OpenGL driver. 16 there was no vulkan, so the majority of tweaking was made on opengl, not that it means it's better. 1 in graphics and performance? In this article we run multiple tests to determine a winner. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. I use ePSXe. I can't stand touch controls. cue and a playlist is ready but when I go to play a game and set the core association only 2 (DuckStation and PCSX ReARMed) of the 4 ps1 cores I downloaded appear. ; Renderização de hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) e renderização de. Vulkan itself runs on Windows, Linux, Android, Nintendo Switch and Google Stadia. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The emulators are also available in the Flatpak store. Find Out More. There are surely a lot more differences when comparing these APIs. If you're looking for standalone emulators, duckstation covers PSX and simple64 covers N64. I have everything done the games are all in . CITRA | Vulkan is Finally HERE | OpenGL vs Vulkan - Test in 13 Games. You can easily upscale to 4K and beyond “Almost 8K at 16x resolution”! Plus it supports OpenGL DX11 and Vulkan! >This could very well be my new favorite Play station 1 emulator and for good reason and it’s available for Android Windows and Linux! high degree of compatibility2. OpenGL is a mule. Yeah. I have tried a few emulators, including ePSXe and all the PSX cores on RetroArch. r/emulation • EmulationStation Desktop Edition (ES-DE) v2. I recently commented in a post about the PS1 emulator I use. Just got my RP3+ in the mail! I immediately jumped into some Playstation but noticed some frame dips at 3x resolution. An Android version has been started, but is not yet feature complete. lower it. OpenCL for GPGPU. I’ve found that DX11 tends to be more consistent, but gets noticeably lower frames, where Vulkan gets much higher frames, but it’s FAR buggier. DX12 is mainly for the Xbox one build of Duckstation but again afaik there's no benefit to using it over DX11. eventually more information will be needed. As kraut said, it's okay to switch to check to see if the other is better. Plus it supports OpenGL DX11 and Vulkan! This could very well be my new favorite Play station 1 emulator and for good reason and it’s available for Android Windows and Linux! 1. By LM Kurniawan / April 26, 2023. Hardware incapable of these will likely not be able to implement Vulkan. Stars - the number of stars that a project has on GitHub. Duckstation is the undisputed best PlayStation One (PS1) emulator across all platforms.